AMORDIA

Arrgh me matey’s! Welcome to the swash-bucklin’, grog-drinkin’, ship-sailing seas of the Nine Kingdoms.

The continents are dominated by the rule of these Nine Kingdoms: poverty, corruption, power-struggles, typical nefarious ruler pastimes. But ye not be worried with such politics because the oceans are ripe with opportunity. The island-speckled seas promise stories and threaten danger. Blood-stained maps lead buccaneers to jungle ruins. Tales of giant lizards from far coasts inspire wonder in hearts of wanderers. Levathians lurk beneath stormy waves. And of course the treasure! Merchant ships, military fleets and other dastardly pirates aligning themselves with the Nine are free for the taking in open waters. May it be because of your call to adventure, looting, plundering, raiding, rebelling, or piles and piles of treasure, someone has decided to send you a letter, promising gold and a good time for your services. Signed, mysteriously, by the Lady of the Deep. Arrrrr ya ready for the pirate heist of your life? (No land-lubbers allowed!)

(That was the first thing I ever wrote about Amordia, it wasn't even called Amorida yet!)

Here is an interactive version on the world map, or use the side bar to explore the various regions of Amordia!
Player Characters

Setting Sail from Port Cage...

Fluke

Ganymede

Laura

Awashed on Strange Shores...

Lohro

Orf

Isham

Lavena

The Nine Kingdoms

Heket
Khadiq
Rith'uge
Myrin
Bazel
Lyevinus
Opeliia
Stalvrock
Vaimoa

NPCs